![]() One of the cool things about Normality is you don’t need a 3D program to do some impressive relighting, you can actually use photographic textures!ĬrazyBump ($99.00 PC, very intelligent processing!)Įnhancing Normal Maps Tutorial (Our tutorial also includes export info for 3d Max) ![]() Good stuff!Ĭinema 4D Material (works with anti-aliasing) Stefan, the developer also posted feature-rich tutorial a couple months ago.Ĭinema 4D & Modo plus a quick AE demo with normality. Here are a few resources on exporting and generating Normal Maps but be sure to watch our tutorial first, to get acquainted. Normality uses special Normal maps to relate the 3D surface info to After Effects for adding lights and even reflections. However back then, it was not a free plug-in until about 6 months ago when he decided to offer this great tool to the world! This got me excited and this was actually the subject of my presentation in LA as a way to help spread the word. Like many of you, when I first saw Normality about 3 years ago, the gears in my head started turning with amazing possibilities. We recently published a new tutorial on Scene Relighting using a cool plug-in called Normality (FREE) and so I wanted to gather helpful information on the subject for people who are excited like me.
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